Sample Starter Game: Kevin v. Trevor
Kevin (Infernal Intervention) vs. Trevor (Flames of the Dragon)
The game progression for each player in each turn is explained in the below table, with a gallery of images following each overall turn to illustrate the actions taken by each player during that turn.
Turn | Actions | Play-by-play Reflections |
---|---|---|
Kevin T1 |
Opening Hand
|
I’ve seen this deck in action so far, and it’s not promising. Still, I’ve had a semi-decent run with the few games I’ve played to this point, so maybe there’s something nifty I can do with it to achieve victory. Also, I think this is the first game I’ve played so far that makes use of Red cards. So we’ll see what that’s like! |
Trevor T1 |
Opening Hand
|
I need starting mana after this mulligan! |
Kevin T2 |
Draw PhaseFirst Main Phase
Hand at end of turn |
Got to first build up to a decent land allotment, I suppose... |
Trevor T2 |
Draw PhaseFirst Main Phase
Hand at end of turn |
Okay, not a bad way to start: a free flying blocker! |
Kevin T3 |
Draw PhaseFirst Main Phase
Hand at end of turn |
Yep, expanding that real estate. Hopefully, I’ll get an early-game creature soon (the Nightfire Giant is just too expensive to play yet). |
Trevor T3 |
Draw PhaseFirst Main Phase
Hand at end of turn |
I finally have enough mana out to cast my Shrapnel Blast! |
Kevin T4 |
Draw PhaseFirst Main Phase
Hand at end of turn |
And there one is! Sweet. At least I have a bit of initial offense/defense. |
Trevor T4 |
Draw PhaseFirst Main Phase
Hand at end of turn |
I really need more offensive creatures, or more spells to blast with. |
Kevin T5 |
Draw PhaseFirst Main Phase
Combat Phase
Hand at end of turn |
And now I have enough to play Nightfire Giant! Plus, two creatures means I can go conservative on the attack, since I can save something for Trevor’s inevitable counterattack. (After Trevor’s Shrapnel Blast) Nooo! Not the giant! He was just about to be awesome. |
Trevor T5 |
Draw PhaseFirst Main Phase
Hand at end of turn |
|
Kevin T6 |
Draw PhaseFirst Main Phase
Combat Phase
|
I feel pretty sure I’m going to lose now, since my heavy hitter is gone and Trevor has a freaking dragon on the table. But we’ll see how it goes. |
Trevor T6 |
Draw PhaseFirst Main Phase
Hand at end of turn |
Ok, now I have a big monster, the dragon, and now is when I need to attack. |
Kevin T7 |
Draw PhaseFirst Main PhaseCombat Phase
|
Things are not looking good—Trevor has a Juggernaut on the board, and another one in his hand (note: the Juggernaut exiled by Hoarding Dragon was revealed to all players). I have the feeling that this game is going to end in two to three turns, tops. Frankly, I’m kind of amazed that I’ve lasted this long, given my luck with draws. |
Trevor T7 |
Draw PhaseFirst Main Phase
Combat Phase
Hand at end of turn |
Okay, now it’s crushing time! |
Kevin T8 |
Draw PhaseFirst Main Phase
Combat Phase
Hand at end of turn |
Okay, the Typhoid Rats are a good start, but I have to get something that can take down one or two of his beasts. Otherwise, it’s futile. |
Trevor T8 |
Draw PhaseFirst Main Phase
Combat Phase
Hand at end of turn |
Well, the Juggernaut wasn’t so unstoppable, but it helped me get rid of the Typhoid Rats. Now my Glacial Crasher can finish the job. |
Kevin T9 |
Draw PhaseKevin concedes.Hand at end of game
|
Having drawn a Swamp, I decided to concede; I just could not get the right card to block or otherwise deal with everything that Trevor could throw at me. |